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2D Jungle Pachinko Microgame - Unity project

This microgame has a jungle theme which is backed by some great background music from the Unity store that really amplifies the setting and feel.

I used various assets including a reset button which was part of a package from the Unity store that was originally a night/day button which I edited. Unfortunately, I wasn't able to include a background or a playable button. I was looking to add these later on but I lost this project along with a few others when my laptop broke!
I hope you enjoy it.

This is part of the 2D Pachinko project which is part of the essentials pathway course.

I put fire in one of the barrels and put in some arrows pointing there to draw players.

I put fire in one of the barrels and put in some arrows pointing there to draw players.

The last egg is the slowest and takes its time to go down.

The last egg is the slowest and takes its time to go down.

I added sliders on the side for another route down for the eggs.

I added sliders on the side for another route down for the eggs.

To make the environment feel alive, I added particles, grass and jungle assets to the back and trees swaying.

To make the environment feel alive, I added particles, grass and jungle assets to the back and trees swaying.